Relive Your Life was my final project for an interactive studio. A second iteration, the first was written with a partner who recorded himself speaking into a camera. After realizing Adobe Flash's limitations, I decided to completely start over and go solo for the final. Clocking in around 35 minutes of simplistic animation, this game was made in its entirety in under a month. Each mini-game was coded by myself with AS2, and I had the pleasure of working with YouTube sensation Arin Hanson (Egoraptor - Game Grumps) for the narration. In Relive Your Life, you begin each journey as a sperm cell defending your egg. From this moment you play a [...]
Fireflies
mackerman2019-02-14T00:40:42+00:00This project utilized a kinect camera's joint data to track joint angles and hand motions. Based on the user's movements, colored fireflies would spawn and the user's hands could influence them significantly.We gave our program to the dance department at A&M to test and critique. They decided to use our system for a small performance to show the art in action. Interactive pieces like these have a lot of potential. It was a lot of fun to essentially toss light around using your body movement.
Riceball Root Beer
mackerman2019-02-13T23:17:43+00:00Riceball Root Beer is a brand that I created myself for a graphic design course. Starting with a story about a Japanese man who cleaned rice with carbonated beverages, I created a name and logo around the concept. My main inspiration came from Japanese candy packaging, which featured adorable characters and pastel colors.Once the logo was created, business cards came second and then actual bottle packaging. I wanted a cute bottle to incorporate the adorable rounded logo, so I ended up using a sake bottle that I found at a local oriental market.
Shadow Box
mackerman2019-02-13T20:02:00+00:00Beginning with architectural drawings on cardstock, I abstracted the artwork over a few iterations and then created a Shadow Box while taking influence from those drawings. The box was intended to use shadows to make it seem deeper than it really is. There is actually only 4 inches of depth in this box, but the way I handled the space, shadow, and color gives off an illusion of grander depth.