Primary

2019-02-14T21:07:38+00:00

Primary was a labor of love between Dave Fulton and I. You are Roy G. Biv, a hero who can alter his color which allows him to reach different platforms and perform special actions. Your world is being sucked of it's color and you need to reach the void at the top of Prizm tower to put a stop to it. Featuring upgrades and boss fights, this is a very challenging and unforgiving platformer. I wanted anything tangible to be saturated with color while background objects remain a stale grey. Each level has a crayon collectible too so it leaves for some re-playability for those who are perfectionists. The level creator used [...]

2D Animation Showreel

2019-02-14T19:47:52+00:00

This animation showreel is a small showcase of my 2D animation capabilities. My animations have won various awards and have been featured on local television stations in the Houston area. Some of the animations shown were made for commercial purposes, others for personal projects. Both were added to display a wider range of animation styles that I can do for clientele.

Symphonic Tower Defense

2019-02-14T19:21:49+00:00

Symphonic Tower Defense is a solid flash game created by Jon Sandness and myself. Using both Flash and Photoshop, I animated all the effects and designed the layout of the game. It's a tower-defense that revolves around the music playing at the time. We started off planning to use one ridiculously long song, but over time we realized that single short levels were way more fun. Each tower type gets a boost from a particular instrument of the song. The menus were inspired by music games like Dance Dance Revolution and the actual gameplay area uses a lot of musical elements. Some of our most enthusiastic evangelists are musicians who really appreciated [...]

Diabetes Relief

2019-02-14T18:30:21+00:00

I was approached by a medical animation company in Houston who needed to outsource a 2D white board animation because their focus is mainly 3D animation. My 2D animation skills are fairly rare in this area, so I worked with their client to create this animation explaining the treatment. The animation was played during a live Houston television interview while an employee and satisfied customer discussed their treatment plan.

Coraline Intro

2019-02-14T02:14:13+00:00

This project was about recreating a movie title sequence. The song, "Opera of the Frogs" by e-d was one that I had DYING to animate for almost eight years. This was my strongest opportunity. I watched Coraline just once and took notes of important characters and plot elements that I could abstract. I wanted to emphasize Coraline's tomboy personality. I make her run instead of walk and animate her hopping in puddles. She's a curious one who explores, ignoring danger along the way. The font was probably the most difficult final decision to make.

Man Who Won’t Rhyme

2019-02-14T02:11:15+00:00

This short is about a talented lyricist who refuses to be himself. I began writing the plots for Relive Your Life 2 and noticed that a lot of my story tree was getting really political. This contrasted the whimsical and goofy nature of the original game. While perfecting the style for the game, I began animating this short.It features a rhyming narration by Josh Tomar and a very emotional performance by Michael Johnston. Most people relate to the protagonist, even if they are not in the same situation. It's a story about the difficulties of remaining sincere to yourself. This short animation received an Honorable Mention at the Texas Independent Film Festival [...]

Relive Your Life

2019-02-14T01:30:51+00:00

Relive Your Life was my final project for an interactive studio. A second iteration, the first was written with a partner who recorded himself speaking into a camera. After realizing Adobe Flash's limitations, I decided to completely start over and go solo for the final. Clocking in around 35 minutes of simplistic animation, this game was made in its entirety in under a month. Each mini-game was coded by myself with AS2, and I had the pleasure of working with YouTube sensation Arin Hanson (Egoraptor - Game Grumps) for the narration. In Relive Your Life, you begin each journey as a sperm cell defending your egg. From this moment you play a [...]

EnerSafe LED Sign

2019-02-14T00:57:24+00:00

Enersafe had bought a LED sign to have right outside the Midland office, but were only displaying unattractive still images. I took the initiative to follow the brand's colored sectional theme and create a short loop highlighting the three biggest departments at the Midland office.This is by far the best advertising quality in the small town, which has been attracting several more customers ever since the swap was made. The bright, saturated colors were great for grabbing people's attention as they drive down the highway.

Realize Your Alternatives

2019-02-14T00:44:48+00:00

With the purpose of proposing an alternative to paper usage in schools, firstly I needed to emphasize the drastic effect it has on the environment in its current standing. This was done as a graphic design project, but also as a pitch to the Aggie Green Fund for a potential grant. The project was broken into three parts, each initiated by the phrase "Did You Know?" Part one is about highlighting the problem, so it has a red and yellow colorscheme. Part two details the destruction occurring to nature, so the green colors work well here. Part three talks about why nature needs to be preserved, so a comforting blue and pink [...]

Manhattan Project

2019-02-14T05:18:08+00:00

The full title is "Lil' Einstein's Manhattan Project" and it's still one of my favorite games to play. Programmer Andrew Virostek and I started with an idea that a plane would drop a bomb and cause as much destruction as possible through chain reactions. It's a cute premise based on a dark day in history. Make enough money to upgrade your bomb to the atomic bomb before your science project is due. Overall this is a fun and challenging game. The artistic style was chosen to mimic the idea of a paper diorama, and the whole game partakes in Einstein's garage.https://www.newgrounds.com/portal/view/539834

Master Smasher

2019-02-13T21:19:00+00:00

For the first three weeks of our game development course, me and three others worked on creating a small prototype called Master Smasher. It revolves around launching a meteor around a gravitational field and destroying all alien spaceships on the current stage. The game got much more interesting when we allowed for the edge case to teleport the meteor to the opposite side of the screen. What initially seemed like a silly idea turned out to be a really fun little strategy game. We used Microsoft XNA and went with a very retro style for the art and audio.It was a favorite among the class and the professor.Currently, the game is not [...]

Derpasaurus Rex

2019-02-13T21:02:55+00:00

Derpasaurus Rex was a simple idea. An obliviously overenthusiastic dinosaur that means well, but crushes all in its path. Working with Noah Scammon for writing and voice acting, I spent some time figuring out what style I wanted to work with. We wanted the dinosaur to be an outcast, so he's shaded and fully colored which contrasts with the world's simple and sloppy coloring. Essentially, we started writing a basic scenario like going to the doctors and then tossed in a hyperactive talking dinosaur and thought, "What could possibly go wrong?"It's a silly short animation created purely for our own entertainment.  

Super Touchdown

2019-02-13T20:25:02+00:00

Full title is "Super Touchdown Happy Extreme". My final project for game development. Working alongside a talented group of programmers, we wanted to try something different. STHX revolves around bastardizing American football in a Japanese setting. It's a silly idea where you attempt to get your football to travel as high and far as possible by throwing and controlling the ball. You have to avoid negative objects and hit positive objects which will lift you up or increase your speed. You can upgrade the ball and your character as each throw gives you a certain amount of money based on your performance. The inspiration for this game stemmed from those like "Toss [...]

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